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1. Is it time to remove aligning for warp? - in Ships and Modules [original thread]
so its basicly like running what would be described as an in-system jump drive.. pretty good idea realy, warp core has to spin up to certain speed to initiate warp, any warp scrambler resets this spinning motion so the ship has to charge up again...
- by Dexter Rast - at 2007.09.16 17:24:00
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2. if a muninn could fire paintballs.... - in Ships and Modules [original thread]
Originally by: Sidephex http://www.youtube.com/watch?v=3vFQaiX7M8U&NR=1 the vagabond version.. yeah i like that one -------------------------------------------
- by Dexter Rast - at 2007.08.11 13:14:00
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3. if a muninn could fire paintballs.... - in Ships and Modules [original thread]
http://www.youtube.com/watch?v=ddMowxKchko&mode=related&search= -------------------------------------------
- by Dexter Rast - at 2007.08.11 11:45:00
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4. why tempest? - in Ships and Modules [original thread]
why do people still drive capri`s... because there old school and cool as f**k -------------------------------------------
- by Dexter Rast - at 2007.07.29 00:25:00
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5. Best Pod Ganking Ship - in Ships and Modules [original thread]
whats with all this tech II 280`s lark,, you seriously dont need to fork out for t2 items to do a pod gank, 7x t1 280`s on a thrasher will more than cover the damage just use 7x 280`s with emp 3x sensor boosters 2x gyro`s all t1 equipment and y...
- by Dexter Rast - at 2007.07.08 11:35:00
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6. What ship is this? - in Ships and Modules [original thread]
oh well here we go again.. ITS A FIRBOLG, A FIGHTER DRONE USED BY CARRIERS AND MADA`S MOM -------------------------------------------
- by Dexter Rast - at 2007.07.08 11:29:00
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7. Best Min / Cal cruiser for PvE combat missions - in Ships and Modules [original thread]
Edited by: Dexter Rast on 07/07/2007 11:56:57 caracal or rupture, but this is all depending on your skills and if your doing missions against a certain faction give a little more detail as to what your planning for the ships and people will...
- by Dexter Rast - at 2007.07.07 11:51:00
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8. There is only one salvage ship that does it all (given skills) - in Ships and Modules [original thread]
been thinking of training for an Ishtar, only need to get cruiser to lvl5, been using a vexor for lvl4`s atm, and while it handles them well enough, it isnt by any means a quick way to do missions, im liking the look of the larger drone bay and m...
- by Dexter Rast - at 2007.07.06 14:45:00
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9. Cerb >Raven for lvl4's? - in Ships and Modules [original thread]
i use a vexor for the majority of my lvl 4`s, probably not as quick as the cerb but its cheap and fully insurable for the odd occasion i loose it, but i have 20 of the things already setup and ready to go should i get careless, ultimate cheap lvl...
- by Dexter Rast - at 2007.07.05 17:51:00
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10. Best Dread - in Ships and Modules [original thread]
Naglfar is by far the best dread.... its fricking verticle -------------------------------------------
- by Dexter Rast - at 2007.06.09 22:12:00
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11. Good combo for two-person gang PvP? - in Ships and Modules [original thread]
you need to pilot a belicose, guns and launchers in highs or nos and launchers, mwd web scram and painter in the meds stuff to make it go zooom in the lows, perfect partner for your raven buddy -------------------------------------------
- by Dexter Rast - at 2007.06.09 02:36:00
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12. 3 worst pvp AF's and why - in Ships and Modules [original thread]
my opinion on AF`s is that they are a decent cosmos/complex mission ship, for PvP they are all sub-par unless your after low sec pirate combat against newer players and such, personally i have never been caused any problem by any AF in combat and...
- by Dexter Rast - at 2007.06.03 18:01:00
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13. An AC Munnin (I need help) - in Ships and Modules [original thread]
ac muninn is a strange one to call, firstly it aint ever going to be anywhere near as good as the vaga when using ac`s. some would say the muninn is solely an arty platform, the bonus`s suggest this and tbh it is a great arty platform, but it can ...
- by Dexter Rast - at 2007.05.13 07:53:00
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14. [reV] sleiPnir aka my new toY (: - in Ships and Modules [original thread]
you are correct to fit such a fine ship with faction gear, but its just the wrong faction gear if you want to play to the ships strengths, speed and sleipnir`s are still a match made in heaven and is the way of the minmatar, get in try to kill yo...
- by Dexter Rast - at 2007.05.13 02:26:00
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15. Best salvage ship, hands down... - in Ships and Modules [original thread]
as alot of people have said the destroyers make great salvage ships, but stabber is real nice too, salvaging isnt realy an area where you need to have the best of the best ship/setup so dont get too hung up about it, its only collecting crap after...
- by Dexter Rast - at 2007.05.13 01:39:00
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16. propellant injection vents changed to aux thruster? WTF - in Ships and Modules [original thread]
Originally by: Grr Slave Remember guys, Jesus saves can he lend me a tenner then..? -------------------------------------------
- by Dexter Rast - at 2007.03.16 21:10:00
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17. Time to boost Huginn? - in Ships and Modules [original thread]
Amen !!BOOST THE HUGINN!! -------------------------------------------
- by Dexter Rast - at 2007.03.05 20:12:00
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18. What do PvEerĘs do when they have there dream ship + equipment? - in Ships and Modules [original thread]
Originally by: Pottsey Edited by: Pottsey on 06/02/2007 14:49:16 For various reasons I was wondering what most PvEers do when they get there perfect ship with all the rare officer equipment on you know the type of ship where each modul...
- by Dexter Rast - at 2007.02.06 16:32:00
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19. Myrmiceptor - in Ships and Modules [original thread]
Originally by: madaluap he! i just nanoed my carrier, damn it lasts longer than my atron... -------------------------------------------
- by Dexter Rast - at 2007.01.21 22:07:00
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20. nosferatu thought and change - Tux/TomB? We(irda) here to help!!! - in Ships and Modules [original thread]
neuts already have a draw back, nos are win win situation, add stacking penalty to nos and all will be well, anything that gives your ship a boost while crippling another ship is well out of balance, nos have been a must have module for far too l...
- by Dexter Rast - at 2007.01.19 08:53:00
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